Please note that north is indicated on the maps (two maps, because of their size and aspect, have been rotated to better fit the constraints of this book). However. This is the third expansion to the Castle of the Mad Archmage megadungeon adventure. In this adventure, the characters are catapulted to a. Castle of the Mad Archmage is a lot of fun, let’s get that out in the open first. It’s a big layer cake maze of monsters and treasures and tricks and.

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I’d rather have it all done and explained, so I can either run with that or change it. In addition, a print version is being published this year by Black Blade Publishing that will include all-new surface and level 1 maps and encounters. It contributes to the ” Dungeon Robber ” feel some sections have – I’ll risk another room and wait for my random punishment or reward for doing so.

The Castle of the Mad Archmage

mwd It’s not just you. The first encounter the group had today was one of those: And now it’s getting even bigger! One of our fans has suggested that we set a stretch goal to come out with a print edition of one of our earlier adventures, Bitterbark’s Circus. Good job digging this out. Monday, September 8, Castle of the Mad Archmage actual play reflections. Post as a guest Name.

Castle of the Mad Archmage

The Grey Ooze entry references the Black Pudding for how it corrodes armour, but leaves out the weapon corrosion rules, except for a note that says it does it.

In addition, you’ll get the pdf version as well. It’s available in print or pdf:. That leader happened to be a barbarian from the Northlands according to the adventure. I’m not sure what the point is. I’d really like to run COTMA, but for some reason the idea of coming up with the ruins and level 1 th of intimidate me.


It’s clearly emulating the very old caetle feel and stories of Gary Gygax’s Castle Greyhawkwhich came about organically and somewhat randomly, not with an eye to a coherent whole: Has anyone released Castle of the Mad Archmage upper levels?

The adventure will be designed using the Adventures Dark and Deep rules, but will be compatible with most other old-school rules systems, 1E, etc. Want to play again? But I surmised it was suppose to be “the big reveal”. It doesn’t feel like a mad wizard guarding his stuff or a srchmage wizard testing delvers or even a split-personality mad wizard doing both. The megadungeon in question is Castle of the Mad Archmage by Joseph Bloch, which he wrote after Gary Gygax was prevented from completing Castle Zagyg by his untimely death.

Aside from sending in sacrificial prisoners and waiting to see what happens, it feels like we’re just betting our characters that we’ve randomly selected a room that isn’t a deathtrap or trick to try and open. Any possibility you’d mind editing in a link to some information on the release just to make it more informative? This he was successful in, but still the party were able to slaughter the bugbears before they reached their main chamber, only to find it empty.

The group, once again, were content to converse with him and not steal the books; I was quite impressed with their forbearance!

Castle of the Mad Archmage – Greyhawk Grognard

Share this project Done. Maybe that’s the point; Zagyg, the patron spirit of the thing, was a strange, chaotic being, so that’s what his abode-fortress should be like.


I didn’t spend a lot of time with “level 1”. We could eventually conquer it with enough rolls on 1d6 we have three regulars with STR 17, by coincidence but to what end? Ships to Anywhere in the world. It’s a way to bring creative projects to life. Sign up or log in Sign up using Google. Why the rainbow room chain?

Skip to main content. With COTMA the drive is merely archnage drive to keep playing and leveling, not level in the quest to do more things in the game world. In this adventure, the characters are catapulted to a parallel dimension called Musicland where musical instruments are alive, people speak in musical notes, and the King of Instruments produces melodies that embody the Platonic ideal of music itself.

Wish tthe had an RSS feed. By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service. If there is treasure in it, why, and is it worth hitting my Generic D6 macro on Roll20 until we find it?

We can’t piece together clues because we don’t feel like we’re finding clues, only random stuff. Learn more about accountability. I think we officially crossed the line last session between having a bit of fun with the funhouse old-school casgle that is The Castle of the Mad Archmage over to goofing on it.