GURPS Spaceships [David L. Pulver] on *FREE* shipping on qualifying offers. Three, two, one Blast off! GURPS Spaceships is the. GURPS Spaceships (4ed) *OP [David L. Pulver] on *FREE* shipping on qualifying offers. Spaceship sourcebook for GURPS 4th Editon. Is gurps spaceships a good product for people wanting to do SFRPG campaigns ? I was wondering how detailed it was? Is it fairly detailed or is.
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Distance probably will be measured in light minutes. Multiple characters can take this advantage, pooling their wealth together to afford a more expensive, co-owned ship. Salvo tables handle large numbers of attacks with fewer dice rolls. Drones and Kinetic attacks.
If the ship is destroyed, the advantage is lost. It’s the core book in a series whose other volumes will present examples of ready-to-use spacecraft and comprehensive rules for commercial space flight, spceships, exploration, ports, industry, and other aspects of space travel.
Traders, Liners, and Transports — Statistics and descriptions for dozens of interplanetary and interstellar commercial vessels, from tiny shuttlecraft and rugged tramp freighters to the sleek star liners and beautiful luxury yachts of the elite.
And how you will protect them from PD systems in such a way that it won’t mess with your own sensors? It strikes a perfect balance between detail and playability, and it’s quite adept at simulating Traveller spaceships There is also a neat rock-paper-scissors dynamic between the different types of weapons and their ideal countermeasures, with armor countering lasers, point defense countering missiles and maneuver countering railguns.
It’s mentioned in the lore that the Titanians were planning to acquire antimatter IPW’s. Ships that want a rounded survivability will have to invest just as heavily in point defense and manuever. Their most valuable effect is to deter opponents from deploying their radiators within a certain range.
Spaceship Design and Combat: GURPS conversion | Eclipse Phase
I haven’t actually looked at. Additionally if spacesyips is small missile size distance at which its sensors will be able to give more information than sensors on the ship is probably measured in dozens of kilometres, not even hundreds. Nanofactories allow ships to alter their assets and capabilities on the fly, allowing them a great degree of adaptation.
Lasers in base EP are stated as infrared though could presumably be frequency doubled to visual green. Though drones will need to dive in and out of cloud to relay information without losing packets or use laser communication which can be even less reliable due to problems with determining exact drone position through a cloud that obscures even signatures of the battleship.
Many large ships will have Total Life Support in their Habitats, but it is just as common to carry food as cargo. No switches are appropriate, other than those expressly covered by these rules.
In separating turns into distinct crew member phases, it also keeps the action and drama at the character level rather than subsuming them in a seemingly unrelated strategy game. X-ray spaceshipz aren’t feasible without either a nuclear reaction or kilometer-long free electron array.
Spacecraft while, spacfships, weapons which are slower and you could actually attempt, say, random walking maneuvers to avoid would be the equivalent of full Fray? Railguns in particular are slow and you’d have to saturate a huge volume of space to cover the entire maneuver manifold of an accelerating target. Do you keep your radiators extended, risking them in the hopes of outlasting a more cautious enemy?
Relative velocity and turn length are already compromises; the real determinant is simply time to closure, but that’s harder to model and would require tracking each salvo’s “time on table”. Transhuman Spacecraft converts the vessels and design considerations from the Transhuman Space setting, including information on how to incorporate those craft into alternate campaigns.
I then reduced the final cost by 5 points, as I believe that sinking a chunk of your points into having a ship which is not Signature Gear saddles one with the equivalent of a minor Vow or Duty, as you must constantly protect and maintain your ship. An EP Homebrew Blog http: The Ship Owner advantage essentially grants the character extra starting cash only for the purpose of starting the game spacsships a ship. All this comes with basic rules for space travel and combat, so you can blast off right away!
The following systems can be split for half effect round down in all cases: Treat the attack as a general attack against the vehicle, usually against the front or central hull work this out when designing the spaceship or roll randomly.
Note that “spinal mounts” on larger ships should usually be bought as fixed Major Batteries, not Spinal Spxceships.
Using GURPS Spaceships in Traveller
In addition, it offers six alternate campaign possibilities for using these spacecraft in settings outside of Transhuman Space! It takes up a full space and requires workstations on large shipsbut can process one Fuel Tank every twenty minutes.
Tables modified to reflect this. Surf our site for the files you want. That’s assuming that drones of a similar kind should operate in localized swarms, and not spread out to the tune of 1 drone per km. Jockeying for good sensor resolution through drone deployment while denying it to the opposing side is pretty central to the tactics.
Missile spxceships are very common. Now that you mention it 2d B26except that it can never be turned into actual, “liquid” cash. Feel free to adjust the scale if ships have out of the ordinary performance, or for “surprise” encounters at close range.
Though how good are spaceahips depends on composition of opponents fleet. It takes only minutes to build even the largest spaceship. For a big boom it is much more cheap to use fusion bombs.